By now you’ve probably heard the news of Reggie Fils-Aimé, former Nintendo President, is joining GameStop’s board of directors. This is really interesting and I have some thoughts on it.
In gaming news that already old but I still wanted to talk about it, Platinum Games has struck a deal with Tencent.
Over my time on the internet, I have come across statements made by many who partake on the YouTube hustle that having a channel has actually cost them opportunities in whatever industry they’ve tried to enter into. At first glance you’d assume that maybe one of the causes for this is the content that they’ve uploaded on their channel, however, often times that’s not the case. Even people with prominent channels, that are successful and family-friendly have met similar fates, so I wanted to explore this phenomenon and see why having a YouTube channel might actually cost you opportunities!
Now, some might say because I don’t partake in the Twitch streaming endeavor, I shouldn’t be voicing my opinion on this matter, but I feel like I have to in this case as I’ve seen more and more people risk their health and well-being for a unstable career path that will ultimately lead to pain and suffering. And making it seem like this pain being endured is a good thing, neglecting the ramification to one’s health.
So the world of movie comics is in a bit of shook over the whole Disney/Sony ordeal, with most of the fans blaming Sony for being greedy. However, like all things in life, not everything is as black and white as they want you to think!
The ideas of being a streamer, Youtuber or content creator is generally enticing for many people around the world. Most would leave their 9-5 jobs in pursuit for that sense of freedom that comes with being your own boss. However, from what I’ve been able to gather through base observation and experience, that freedom is a facade that’s extremely taxing on the minds of creators. Only the strong have been able to cope with this dynamic lifestyle while many of the weak-minded have viciously crumbled.
For months now Epic Games have been making moves in the digital store landscape, buying up every game they can get their hands on and locking them away behind their exclusivity walls, much to the disapproval of gamers. Their business practice comes off as strong-arming the players to use their platforms while developers get to enjoy a nice 88% revenue split. However, is it really such a bad thing?
With Google’s Stadia showing a very promising and ambitious plan to bring gaming into the future and become the Netflix of Gaming, one has to wonder if this is really the direction that gaming needs to go?
I’ve been thinking about this one for a while now and I know that this blog may not sit well with some people out there but I wanted to discuss the effects of YouTubers who’s sole purpose is to just “hype up” games with criticism can have on the overall quality of the the product.