I was hesitant on talking about this game because all we saw was CGI, but after looking into it more, it has potential.

Play it solo or in co-op with up to four players to face off against a legion of vampires that have overtaken the once-quaint island town of Redfall. In signature Arkane style, you will choose your path across the island and through the vampire masses as you discover what caused this plague of bloodsuckers and put an end to the threat. Pick from a roster of heroes with unique skills and gear them up with customizable weaponry found throughout the island. Do whatever it takes to build the perfect vampire slayers. Redfall is coming exclusively to Xbox X|S and PC in summer 2022 and will be available with Game Pass on day one.
WELCOME TO REDFALL
Once the very picture of Smalltown, USA, the island town of Redfall used to be known for its quaint streets, breezy boardwalks and charming neighborhoods. Then the vampires moved in and ruined everything. First, they eclipsed the sun. Then they started turning all the island’s inhabitants into either minions for their army… or food.
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That’s where you come in. Choose from a lineup of unconventional heroes, each with their own unique abilities and specialized weaponry, and face off against the bloodsucking legions threatening the island. You can go it alone, building your chosen character around solo play, or you can select the perfect character to round out a roster of heroes in up to four-player co-op.
THE SQUAD
Redfall features a rich campaign that explores not only the story of the island and the creatures plaguing its streets, but the stories of our four heroes as well. Each hero has their own unique personalities and abilities, as well as reasons for being in Redfall and fighting to protect what remains.
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Devinder CrousleyDev is an internet-famous paranormal investigator, amateur cryptozoologist and aspiring inventor. Armed with weapons of his own creation, he’s on a mission to reveal the truth behind what’s happening in Redfall. If he survives, he’ll have one hell of a story to tell and the proof to back it all up.Layla EllisonLayla studied biomedical engineering at Redfall Technical University and interned at the ominous Aevum Therapeutics research facility, where something went very wrong. She says everything is kind of a blur. The last thing she remembers is waking up with a killer headache and wild telekinetic powers.Remi de la RosaRemi De La Rosa is a combat engineer, and a brilliant one at that. She’s lived her life on the frontlines of conflict, using her brilliant mind to protect her loved ones and help those in need around the world as part of an elite Navy rescue unit. Now, with the help of her robot cohort, Bribón, she’s determined to help save Redfall’s survivors.Jacob BoyerJacob is an ex-military sharpshooter, sent in to Redfall just before the sun went dark as part of an elite private security force. Separated from his platoon, now he stalks the streets of Redfall, neutralizing evil from the shadows with supernatural precision. Strange happenings on Redfall have left Jacob with a mysterious vampiric eye and a spectral raven that’s never far from his shoulder.
KILL ’EM WITH SCIENCE
Redfall’s vampires aren’t your typical bloodsuckers. They were created after a scientific experiment went horribly wrong, and they’re continuing to evolve. After their transformation, some of them develop powerful abilities and become specialized vampires like the Angler. Shown in the trailer, the Angler uses a psychic harpoon to drag you away from your team, leaving you vulnerable and alone. And that’s just one of the vampire types you’ll encounter in Redfall.
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But they’re not the only thing standing in your way – you’ll also face off against the human cultists who worship the island’s hungry new leadership with the hopes of joining their ranks. These cultists have set up outposts all over the island. Clear out the outposts and you’ll make that area a little safer for human survivors.
THE ARKANE APPROACH
Redfall is a co-op FPS that brings Arkane Austin’s unique DNA and love of deep, immersive stories to an ever-changing open-world setting that reacts to your choices and actions. Traverse the island, collect and customize new gear, and upgrade your hero’s abilities to suit your playstyle, whether it’s a fast and noisy “bullets and stakes for everyone” approach or something a little more subtle.“Every game we make is a little different for the last,” says Co-Creative Director Ricardo Bare. “Dishonored featured stealth. Prey leveraged tons of physics-related gameplay. Mooncrash introduced rogue-like elements. Despite those differences, in every case our focus remains on deep world building and inventive game mechanics. The same will be true of Redfall.”

