Yesterday was a wild day for all Assassin’s Creed fans. We got our first look at the cinematic reveal trailer for Assassin’s Creed Valhalla, and although it was visually impressive, we saw no gameplay. However, that was not my concern at the time. My main concern is how Ubisoft was going to portray a historically bloodthirsty-loud Viking into a stealthy Assassin.
Truth be told, if I’m allowed to speculate, they’re not going to try! In fact, I’m willing to wager that they’ll try and “redefine” what it means to be an Assassin once again. I know that’s not what many fans would like to hear, but try and imagine a Viking sneaking and quietly taking out his foes, without boasting of his might and giving praise for Odin. You can’t, can you? I’m not saying Vikings can’t sneak around but it’s just going to be a tad silly is all.
Now in regards to Ubisoft “re-defining” what it means to be an Assasin, well, we actually got a hint of that in their Assassin’s Creed Valhalla: Developer Commentary Trailer, in which they gave us a breakdown of the trailer. If you got the very end when they talked about the hidden blade, they explain that Eivor, the main character, proudly wears the blade on his sleeves rather than hiding it. Now we don’t know at which point he makes that decision, it could be after briefly meeting with the Assassins, but it already shows us that Eivor will be a different kind of Assassins.
Whether that’s a good or bad thing depends on what you value the most from this series. However, I’m actually kind of excited. It might once again reinvigorate the series even further. It’s important to mentions that Creative Director, Ashraf Ismail (Origins) and Narrative Director, Darby McDevitt (Black Flags) are working on Assassin’s Creed Valhalla, both of which have worked on Assassin’s Creed games that fans enjoyed and highly rate, Valhalla will be something special for sure. Now, I’ve already gone into depth as to what I want from Valhalla in a different blog, which you can find here:
but so long as we have a proper story that’s engaging and combat that allows for sneaking, I’m all in. Plus, the whole building settlements do sound intriguing so we’ll have to see. Anyways let me know what you guys think, and if you’re interested, check out my first reaction on the trailer here.