Windboud was annouced nealry three weeks ago, and with everything that has been happening in the world. It slipped past my radar (as has many more games I’m interested in) and honestly I like what they’re going with this game. Windbound reminds of Breath of the Wild in a lot of ways, while also giving off this RUST vibe of survival.
Accroding to the description of Windbound:
The Forbidden Islands are Calling. Unlock their Secrets. Shipwrecked alone on an unchartered island explore, adapt and navigate the land and perilous seas to stay alive. As Kara, you are a warrior caught at sea in a fierce storm, adrift from your tribe. Thrown from your boat, at the mercy of the turbulent waters, you are tossed onto the shores of the Forbidden Island, a mysterious paradise.
With no boat, no food or tools, just the will and skill to survive, uncover this beautiful island’s rich resources, craft tools and weapons to hunt, and defend yourself against nature itself with its wild and fantastical creatures. Whilst exploring further islands and the scattered ruins across their lands, secrets of the past and glimpses of the future are revealed. Unravel the mystery behind them all and you may find more than just your way home.
The game is coming about on all platforms (PS4, Xbox, PC and Switch) but to me this game feels like it was made for the Nintendo Switch. Windbound takes the survival genre in a new direction, focusing on nomadic hunting and exploration, together with custom boat building and an immersive tactile sailing experience. The game provides endless replayability options thanks to the procedural world, dynamic wildlife and modular boat crafting.
Like I said I like the aesthetic of the game and since it has a sense of mystery, lore and exploration, it’s my type of game. Let me know what you guys think in the comment below.