I stumbled upon this game while reading up on all the Gamescom news I missed over the weekend. HUMANKIND, a Historical Turn-Based Strategy game that might get mistaken for a Sid Meier’s Civilization game, is actually quite unique and offers something I’ve personally have been looking for in a game like this for a long ass time.
So the idea behind HUMANKIND is that you’ll be able to re-write the entire narrative of humankind – a convergence of culture, history, and values that allows you to create a civilization that is as unique. So instead of player choosing what culture they want to start first, everything ends up starting the same and as you progress through time, you’ll be able to build up a civilizations from scratch.
According to Twinfinite:
For instance you can start with the Egyptians in the Bronze Age, then change them into the Romans in the Classical Era, followed by the Khmer in medieval times, then the Ming from China and end up playing something completely different like the Germans in the Industrial era.
Of course you can also stick with one civilization through the whole game, which is called “transcend”:
One last intriguing aspect is that you can decide to “transcend,” keeping the same civilization through two or more eras. It’s a very difficult path to take because you won’t get the bonuses and units from the following eras, but it earns you more fame.
The more I started looking into the game, the more I can’t help but get excited for something new and fresh in the RTS genre that deals with history in such a way. It’s not make believe either, they’ve worked with a lot historians to try and be as accurate as possible so I’m hoping that works out for them.
The goal for winning the game is also a bit simplified, every great deed you accomplish, every moral choice you make, every battle won will build your fame. The player with the most fame will win the game. Overall, I’m extremely hyped to see this game become a reality. I’ll be sure to keep you guys up to date if the post more interesting information.