Gaming

Predecessor – A 3rd person MOBA That Utilizes Paragon Assets from the Unreal Engine

As someone who enjoyed Paragon, the free-to-play multiplayer online battle arena game developed and published by Epic Games, I was quite saddened to see the game get shutdown. True, the game was heading in a direction that I didn’t like personally but at its core, it was really fun. And now it seems that we might see a sort of resurrection with Predecessor, a 3rd person MOBA that utilizes Paragon assets from the Unreal Engine.

Predecessor is a 3rd person MOBA currently in development for release on PC by a team known as Omeda Studios. By leveraging the Paragon assets on the Unreal Engine, Omeda Studios planning on bringing us fast-paced action with a AAA finish! I’ve done some research on this game and it looks like all the characters that were originally in Paragon would be making a return to Predecessor and they’ll be adding some new features along with it. They’re also revamping the element system too to give it a new feel. The Heroes you choose and the Elements they wield will change the way you play. The elements are now broken down into three elements, Matter, Spirit and Void.

rampage

  • Matter: From planets colliding, to the solar flares of a thousand burning suns; Matter is the energy yielded from the universe’s most fearsome physical forces. Ever focused and never dying this Element is not for the weak hearted; it will show you true strength.
  • Spirit: Prayers of hope, presence of lost ones; Spirit is the bridge that binds us to eternity. The warmth of its touch, rattles the mightiest of brutes to their knees. Power in numbers, this Element imbues it’s beholders with the courage of everlasting life.
  • Void: It cannot be found. It cannot be created. It cannot be destroyed. It only consumes. Void draws it’s energy from the darkest corners of the universe, where light would not dare show its face. Those who wield it, become it.

Now more than ever, character picks are a strategic way to gain an advantage in battle. This all sounds pretty promising. Now, if they can get the game to feel like the vanilla Paragon, while fixing all the wrongs, I’m all for this new Predecessor. There’s a closed beta that you can sign up for if you’re interested. I’m definitely hoping that they’ll succeed in their endeavor to bring back a better and more improved Paragon.

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