New JUMP Force Story Trailer Showed Me That The Game Hasn’t Improved Much Since The Closed Beta!
So Bandai Namco decided to premiere their latest trailer for JUMP Force and I’m puzzled by what I witnessed! There was nothing juicy at all that warranted a premiere. Had they just released the trailer, that would have been OK, but the fact that they decided to hype it up this lackluster trailer was beyond me. I mean, story-wise it’s not bad. I like the concept and ideas behind the narrative and I’m excited to see how all this will play out but I can’t be the only one who picked up on the fact that the game’s visuals and animations looked just as rough as when the game was first unveiled to the public.
We got some details about the story which I’ll share here:
A sudden merging of the Jump World and the Real World has caused chaos across Earth, with invading villains leaving a trail of destruction and panic in their wake. To tackle this new threat, a new team of heroes, named the Jump Force, is formed by Director Glover featuring the strongest fighters from across the manga universe. Players will create their own hero, customising their look and fighting moves with elements across all manga franchises, before joining up with the Jump Force to stop the villains in their tracks.
The trailer also provides a first glimpse at the Onyx Book, a powerful device suspected of having something to do with the mysterious merging of the two worlds. In addition, the trailer also features four new playable JUMP FORCE characters revealed this week:
- Asta, from Black Clover. A stubborn child wielding a unique anti-magic sword.
- Trunks, from Dragon Ball. The son of Vegeta and Bulma, he possesses the incredible strength of his father, with the intelligence of his mother.
- Boa Hancock, from One Piece. The captain of the Kuja Pirates and the only female member of the Shichibukai.
- Renji Abarai, from Bleach. A highly talented swordman
Like I said, the story sounds interesting and I can’t wait to see how this will play out but there’s no way I could ignore what I saw in that trailer which stood out like a sore thumb. I spoke about this in my video titled, Dear Anime Gaming Community: Y’ALL PHUCKD UP!!!! in which the anime community have come to normalise mediocrity in our games.
Now, most of you guys may have been impressed with the trailer and left it at that, but not me. I was analyzing the trailer to see if I can spot any improvements made from the last time we saw the game, which was during the closed beta. Honestly, I did not see anything at all. The animations, both the movement and facial still looked atrocious. The game STILL looks like an alpha build from basically any Unreal Engine preset game and lacks the polish that is expected of a next generation game. Honestly, I get a fan-made vibe from JUMP Force whenever I look at the game in motion. If anything, I’m disappointed! I get it, the gameplay is the most important aspect of any game but that’s 1/3 of the experience. The rest shouldn’t’ be overlooked. Sure it looks shiny but look past the smoke and you’ll begin to see the glaring problems in plain sight.
Let me know your thought on the game itself in the comments below.