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Ashes of Creation – A Year Later! How Has The MMO Game Evolved Over The Year!

It’s been a while since I’ve talked about Ashes of Creation, a unique take on the MMO experience. When it comes new MMO’s I’m always skeptical, especially if it’a an MMO that’s trying to do something new. Most of the time, it tends to fail, I couldn’t tell you why but that’s just the reality of it. Which has led to many people believing that the end of the MMO era is almost upon us. However, I began seeing more and more buzz for Ashes of Creation creep up so i decided to reignite my hype and see what the buzz is all about.

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The last time I checked Ashes of Creation out, was during its reveal time. At that time, what got me interested in the MMO was its take of world building, using a mechanic called “Node”. The nodes are a pivotal aspect to the MMO. It’s how the devs allow the players to shape their own world. Every action you take as a well will determine what type server you’ll create, what events will spawn and what type of Metropolis you’ll achieve. Of course, visuals isn’t always everything. For me, it’s the gameplay that matters. Initially, when I saw the first gameplay video, I was immediately turned off. It looked generic and I had just lost interest. However, that was me being too quick to judge a game without even playing it. After doing some research and catching up, I’m relieved to say that the game has improved a lot. However it still has a long way to go.

Currently in Alpha, the game looks beautiful, and that’s wild for me to say. It could be part of them using the Unreal Engine, which has always been a great engine for creating great looking game. I will point out though, while doing my research, I’ve come across concerns for the game in terms of large scale warfare and whether or not the engine can handle it. We’ll just have to wait and see.

We also got a reveal of the 9 races in the game during that one year period. Normally, I don’t really care much for races in MMO’s (I tend to go human anyways), however I will say that I’m intrigued by the concept behind the creation of these races. All races have a mixture of fantasy and real life culture. So for example the Ren’Kai’s, a sub-race of the Orcs are based on Japanese culture. This is really cool and I’m really looking forward to seeing how many more cultures are included.

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There’s new info on PVP and the whole corruption system to stop people from killing aimlessly online. I’ll be honest with you, I get frustrated when I’m trying to level up and some guy or girl ( I ain’t discriminating) jumps me with their high-level character and one shots me. However, I’d also be a hypocrite if I didn’t say I’d definitively do the same thing. Heck, that’s goal number one! OK, I might not attack level 1’s and 10’s, but if you’re a high enough level character, you catching these elven hands my guy. I’m pulling up on everybody.

Anyways, these guys are ambitious and I’m glad for it. They’re out to make MMO’s great again and it’s really looking like it but an MMO is nothing without a strong community to back it up so we’ll have to wait and see. Ashes of Creation will be a subscription based title which is something that regular MMO platers are happy about. I mean if Final Fantasy 14, one of the most popular and successful MMO’s out there can survive on a subscription in 2018, then Ashes of Creation has a good shot. Also if you’re planning on getting the game, then you can use my referral to help a brotha out (cheesy smile)!

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