If you’re like me, then you’ve probably been scratching your head wondering what exactly No Man’s Sky is all about. Well according to Sean Murray, it’s exactly as he had envisioned it to be from the very beginning…
Sean Murray explains,
We’re coming up to launch and I’m feeling nostalgic, so I went back and I dug out some old builds.
Here’s some screenshots just a few weeks in:
Here it is 6 months in:
Sitting down to write the first lines of code five years ago, I had such a clear picture in my mind of an emotion I wanted you to feel. To wander around an alien planet, and to feel you had discovered it.
Then I rewatched all the footage we’ve released so far:
E3 2013 (5 minutes of gameplay)
IGN First (18 minutes of gameplay)
Colbert (8 minutes of gameplay)
IGN First (25 minutes of gameplay)
14 more Videos on IGN explaining what you do!
You guys – THAT IS WHAT YOU DO IN NO MAN’S SKY!
We planned it from the start, but you can play the game now, and you can have those moments yourself. Lots of little details have changed (so many, SO MANY, for the better!) but the game looks and plays just as we aimed to. The thing I’m so proud of though, is that I’ve managed to gather the most talented team I’ve ever worked with, and they’ve done some of the best work of their lives, to help make this happen.
Here is what No Man’s Sky definitely is:
- Exploring a universe of pretty procedurally generated worlds, with beautiful creatures
- Trading with NPCs
- Combat against robots/mechs and cool space battles
- Survival/crafting in a universe sized sandbox
- An awesome procedural soundtrack from my genuine favourite band (check the NMS album out here)
- For one small moment, you might feel like you’ve stepped into a sci-fi book cover
That means this maybe isn’t the game you *imagined* from those trailers. If you hoped for things like pvp multiplayer or city building, piloting freighters, or building civilisations… that isn’t what NMS is. Over time it might become some of those things through updates.
For instance, freighters and building bases *are* coming! Read about updates coming here.
At launch though, it’s an infinite procedural sci-fi-space-survival-sandbox unlike anything you have ever played before. If you decide to play it, you’ll see just how closely it plays to those trailers, and to our original vision. It’s a weird game, it’s a niche game and it’s a very very chill game.
Reddit and NeoGaf actually have really good guides to what the game is and isn’t, gathered from interviews I’ve done.
This game might not be for everyone, I expect it to be super divisive, but I’m sat here watching playtesters right now who weren’t supposed to be in, but just wanted to play and chill out. I can’t wait for you to experience that for yourselves.
If you want to see even more of the game before you buy it, then we’re going to stream an hour, once the first update is live. I’ll try to keep it as spoiler free as I can.
Well there you have, the game comes out today and later on PC so I would recommend letting reviews come out first from credible sources before jumping into the hype train but if your confident in his words then by all mean buy the game.